Pre-launch bonus ends in 48 hours  —  Add Animation Chapter for first purchasers.

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For Freelance Graphic Designers

Add $500 to Every Packaging Project With One Blender Skill

A step-by-step system for freelance designers to create photorealistic 3D packaging mockups in Blender and turn it into a premium service clients happily pay more for.

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Get me enrolled!

Price goes up to $499 after launch  ·  60-day money-back guarantee

Pre-launch bonus ends in 48 hours — Add Animation Chapter for first purchasers.

Sound familiar?

You know your design is strong. The foil is going to look incredible. The embossing is exactly right. But when you sit down with the client or send over that Photoshop mockup something falls flat.

My clients don't understand my vision!

“Your clients can’t buy a vision they can’t see.”

So you go back and forth. More revisions. More explaining. More absorbing costs you shouldn’t be absorbing. And at the end of it, you wonder if maybe your designs just aren’t landing, when the real problem has nothing to do with your ability.

The problem is the tool, not the talent. Flat Photoshop mockups were never built to communicate a premium packaging design. And every time you use one, you’re leaving approvals, income, and confidence on the table.

Why I built this

The $400 Render That Changed Everything

A few years ago, I was doing work experience for a local designer — unpaid, just to get in the room and learn. He was deep in a packaging project for a winery. New wine, new design, concept stage. The problem? The client couldn’t visualise what the foil and embossing effects were actually going to look like. He was frustrated. Approvals weren’t happening.

At that point, I had maybe eight hours of Blender experience in my life. But I put my hand up anyway.

I spent one to two weeks at home trying to render that wine label realistically. It wasn’t perfect. But it was real — the materials, the foil, the way the light hit the bottle. The client approved the job on the spot. They used the renders on their website. The designer paid me $400.

That was the moment I understood something: the render is the approval. When a client can actually see what they’re getting — the foil, the texture, the finish — the revision loop stops. The back-and-forth disappears. They say yes.

And nobody was teaching this to designers. So I built my Christmas holidays into a course. Imperfect, fast, done. That course has now been through by over 2,700 students — and I went full-time within six months of launching it.

This is the updated version. The one I wish I’d had at the start.

Introducing

Art of Package Rendering

A practical, step-by-step course built specifically for graphic designers who want to create photorealistic 3D packaging renders in Blender — and add it as a premium service to their business.

This isn’t about learning everything in Blender. You don’t need to. You only learn exactly what gets you from a flat label file to a client-ready photorealistic render — and nothing more.

The goal is simple: by the end of this course, you’ll have the skill, the workflow, and the confidence to charge $500 more per packaging project.

 

One project pays the course back. Everything after that is profit.

What you will learn

Three Phases. One Complete Transformation.

Chapters release every two weeks once we hit 30 founding members.

Phase 1

Skillset

Learn the how. Modelling, material creation, and lighting like a photographer.

  • Chapter 1: Blender Basics
  • Chapter 2: Beverage Rendering — wine bottle, foil, glass
  • Chapter 3: Box Renders
  • Chapter 4: Organic Packaging — flexible plastics, paper, cloth simulation

Phase 2

Upsell

How to position this new skill and charge an extra $500 per project.

  • Your Core Offer — how to package and price the service
  • Lead Engine — how to attract clients who want renders
  • The client conversation — sell the value, not the file

Phase 3

Workflow

Systems to save assets, speed up production, and make rendering fast and scalable.

  • Asset saving & library building
  • Repeatable render setup systems
  • More time on creative, less on setup

Recording starts when 30 founding members are in. A new chapter drops every two weeks from there.

Phase 1: Skillset

First we set the foundations so you can create realistic renders clients actually want.

Chapter 1: The Basics

Planned Release: 20th of April

In this chapter we will cover the absolute basics of Blender. Getting you familiar with the software.

  • Short condensed lessons that don't waste your time on the basics of Blender.
  • Learn how to create realistic materials.
  • Learn basics of lighting.

Chapter 2: Beverage Renders

Planned Release: 4th of May

In this chapter we will cover the absolute basics of Blender. Getting you familiar with the software.

  • Complicated models made simple.
  • Realistic Materials Framework
  • Complete Photographers guide to lighting.

Chapter 3: Box Packaging

Planned Release: 18th of May

Convert die-line packaging into a realistic 3D render with folding textures.

  • Simple way to convert die-lines into render ready models.
  • Secret sauce to folding effects.
  • Easily bend and control the boxes.

Phase 2: Upsell System™

First we set the foundations so you can create realistic renders clients actually want.

Upsell System

Planned Release: 1st of June

Learn how to position this new skill and upsell this to your clients and make an extra $500 per project using our systems.


Core Offer™

Learn how to create an Irresistible offer so you can attract the clients you want and start charging what you are worth.


Upsell Engine™

Learn my frame work for positioning your offer so clients can't wait to receive your photorealistic 3D renders.


Pricer™

Learn how to price what your worth and start charging premium prices. Use my pricing calculator to work out your current rates and goal rates.


Lead Engine™

Learn the Lead Engine™ to create a consistent and steady flow of new clients who can't want to work with you.

Phase 3: Workflow

You can't have the skills and the positioning without create a workflow that not only works for you but makes it easier and faster every-time you open Blender.

Upsell System

Planned Release: 15th of June

Learn how to position this new skill and upsell this to your clients and make an extra $500 per project using our systems.


 Workflow Optimizer™

Build a workflow that works for you. Using our Workflow Optimizer to get clarity on where you bottle necks are and how to make a system and workflow that works for you.


Render Arsenal™

Learn how to save models, materials, lighting setups and reuse the assets over and over.

 

Pre-launch exclusive

Join in the Next 48 Hours and Get the Animation Chapter — Free

Bonus — 48 hours only

Bring Your Packaging to Life: Product Animation for Clients

Most designers stop at a still render. This bonus chapter teaches you how to go further — creating simple, polished product animations your clients can use on their websites and social media.

You’ll learn how to build a visual story around the product — storyboarding, creating a narrative arc, and executing clean animations that communicate feeling and emotion in motion. No motion design background needed.

It’s the kind of deliverable that makes clients share your work without being asked. And it makes it very easy to charge more.

This chapter is only available to founding members who join in the next 48 hours.

From the community

2,700+ Designers Have Already Made the Shift

★★★★★

“I went from zero Blender knowledge to presenting photorealistic packaging designs to clients within a few weeks. This was a massive boost to my business.”

Aaron Rudd

Packaging Designer

★★★★★

“This course helped me grasp Blender modeling and texturing so I can add this as a real service I offer to clients.”

Haley Shane

Brand Designer — now charging $400–500 extra per project

★★★★★

“More and more clients are seeing the benefits of high-end visuals. Having these skills is beyond valuable.”

Tom Collins

Creative Director

★★★★★

“The workflows can be directly applied to client projects — it improved both my technical and creative output significantly.”

Filip Magnusek

Designer

Enrol now

One Skill. One Project. Paid Back.

At $299, one packaging project where you charge the Render Premium covers the entire cost of this course. Everything after that is profit. Price goes to $499 when cart opens.

Bonus Animation Chapter Expires in:

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Founding member price

Usually $499

$299

  • Full Art of Package Rendering course
  • 3 phases: Skillset, Upsell & Workflow
  • Real packaging projects — bottles, boxes & more
  • The 3D upsell strategy
  • Community & growing asset library
  • Bonus: Animation Chapter (48hrs only)
  • 60-day money-back guarantee
Join Now as a Founding Member

Founding member price · 48 hours only · Price goes to $499 at cart open · Full refund if 30 members not reached

Our promise

Try It. If It’s Not Working, You Pay Nothing.

60DayGuarantee

The Full Render Guarantee

Go through the course. Try the techniques. If at any point within 60 days you feel like it’s not working for you — for any reason — reach out and you’ll get a complete refund. No interrogation. No hoops to jump through. Just send an email and it’s done.

The risk is on me, not you. And if 30 founding members don’t enrol, everyone gets a full refund automatically — no action needed on your part.

Common questions

Before You Join

Your next step

Stop Letting a Flat Mockup Be the Reason They Don’t Say Yes

You don’t need better designs. You need a better way to show them. When your visuals match the quality of your ideas, clients understand faster, approvals get easier, and charging more becomes the natural next conversation.

Join Now as a Founding Member — $299

Founding member price · 48 hours only · 60-day money-back guarantee